fable mods πΏ (
fabulists) wrote in
faeriering2023-04-21 05:24 pm
Entry tags:
NETWORK SOCIAL #4
network social #4
never have I ever!
It's time for a game of Never Have I Ever!
The rules of Never Have I Ever are simple: Players take turns listing potential experiences they've never had. If someone has done the action in question, they take a shot or a sip (or whatever other consequence you dream up). If no one has done the action in question, the person who posed the query takes a drink. The house drink of the night is Pixie Punch which may or may not cause any of the following effects: Standard drunk behaviour, giggling, flirting, oversharing, clinginess. (Pick your favourites!)
Not a drinker? No problem! There's plenty of juice and snacks to go around if you want to stay sober. The non-alcoholic punch and food, if sprinkled with fairy dust, may cause similar effects listed above (minus the drunk effects, of course.)
This game takes place on the Fable Network! You can reply in-person with action prompts if you imagine everyone is drinking in the same tavern, or reply with text-prompts if your character might be across the room from someone else. Sometimes it's easier to say things through text than it is face-to-face ... (Which could be for better or worse.)
Use the code below to participate!
Flowr is a brand new app on your device! Or is it...? Maybe it's been there the whole time. Either way, it's Fable's socialising app! The default fruit for the app is a strawberry (π) emoji, but what's stopping you from changing it to the fruit that you grow on your trees instead? πππππ«π
Welcome to Fable's fourth network social! Please read this before participating!
This social post is closed to Fable members!
We alternate between keeping our socials public and private, and this month's one is private!
Lastly, while we love IC banter, please remember to be civil and familiarise yourself with the game rules. Have fun!

no subject
Knowing what fights you can win and what fights will only cost you people and resources doesn't make you a coward. It makes you a better leader.
[ Then again, maybe they're thinking of "fights" on totally different scales, here. ]
no subject
I dunno— fine with me if my boys don't wanna rumble, but I gotta set a good example. Make sure they know I'm gonna throw down for them, no matter what!
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[ Hector squints a bit as he studies Itto. His "boys." Right. They're probably talking about...street gangs versus international military organizations. They're on way different pages here.
So he crosses his arms and leans forward a bit. He might sound aggressive, but he's genuinely curious. ]
So how's that been going for you?
no subject
[He wins more often than not— it's not like his track record with card games.]
People learn real fast not to pick on anyone under the notoriously awesome Arataki Gang's protection! Course, most of the troublemakers out there don't wanna pick a fight with an oni in the first place.
no subject
[ Too bad Hector hasn't met any oni yetβthe word means nothing to him.
He leans back, still studying Itto. ]
But don't let it get to your head. Listen to meβfrom one boss to another? The second you let one of your people get hurt because of your stubbornness, you've failed as a leader.
[ And he knows he's a shit leader. ]
no subject
If I let them get hurt, I wouldn't be much of a boss. It's one thing if I go down in a fight— but if that's gonna happen, I want them out of there long before then. I keep my boys safe, no matter the cost.
[He doesn't have a lot of pride, for all the boasting he does— he'll go down swinging if it means giving his boys an opportunity to get to safety.]